Mutants And Masterminds Character Generator Mutagen

You build a hero using a 'budget' of Character Points. There are also certain limits and guidelines imposed by the game's power level, chosen by the Gamemaster, but within those limits you can build a wide range of characters. The quickest and easiest way to create your own hero is to look through the various, choose one that fits the type of hero you want to play, and customize it to match your ideas. With just a few quick choices, you have a new hero, complete and ready for the game!

Each hero offers a complete, ready-to-play power level 10 hero, the recommended starting power level. Some of the offer a few simple choices in terms of skills, advantages, or sets of powers to fit different themes. For example, many heroes offer a choice of an Expertise skill to round out the character's background and interests outside of superheroism. Some heroes also offer an Options section, where you can change some of the preexisting trait choices to create a different kind of hero. For example, the has an option for having a instead of 3. Other offer similar options. Even if the hero does not have an Options section that does not mean you cannot customize the character to suit the type of hero you want to play!

The examples are just starting points: if you are more familiar with character design feel free to change any or all of your chosen example's traits. So long as you stay within the bounds of available Character points, series power level, and your Gamemaster's approval, you're fine. Hero Design Designing a hero from scratch follows a series of simple steps.

You'll need a copy of the character sheet found in the back of the book (and also available online) and some scratch paper to design your character. Hero Concept. Before you get started, consider what sort of hero you want to create. What are the hero's basic abilities? What are the hero's powers? What's the hero's origin? You may want to take a look at the for some ideas of the different types of heroes you can create.

Throw Anything and other improvised weapons feats can make for a hilarious character. On a side note, Alchemists get Throw Anything and a Mutagen! Mutagen + Enlarge Person + Grapple Feats + improvised weapons feats can mean for a!FUN! Time as you start using your enemies as clubs against other enemies. Aug 21, 2006  darknite wrote:BTW, Mutagen 0.8.7a Beta wouldn't allow a PL 12 character to take more than 15 ranks in a skill.Also the.pdf listed my construct as being HUMAN and I.

You also can draw inspiration from your favorite characters from comic books, television, or movies. Take a look through Advantages and see if any of the powers there inspire a character idea. You may want to jot down a few notes about the sort of hero you'd prefer to play, which will help guide you through the rest of the character design process. Gamemaster Guidelines Your GM may have particular guidelines for characters in the game, such as not allowing certain powers or concepts or requiring particular descriptors. If there are no aliens in the setting, for example, then you obviously can't play an alien hero. Likewise, if your Gamemaster bans mental powers from the series, then a psychic isn't appropriate. Run your hero concept by your Gamemaster before you start working on it!

You might also want to consult with your fellow players so you can design your characters together and ensure they'll make a good team. Power Level Your GM sets the starting power level for the series. Generally, this is level 10, but it may range anywhere from level 5 to level 20 or more. The power level determines the player characters' starting Character points and exactly where you can spend them. See Power Level for details. If the power level is at least 20 also see in the Gamemaster section.

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Abilities Choose the ability ranks you want your character to have and pay 2 Character points for each rank. Choose defense bonuses for your character, paying 1 Character points per +1 defense over the base rank provided by your hero's abilities. To improve your hero's Toughness, see. See for details.

Skills Choose the skill ranks you want your character to have and pay 1 Character point per 2 total skill ranks. See for details. Advantages Choose the advantages you want your character to have and pay 1 Character point per advantage or rank in an advantage.

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See for details. Powers Create your hero's powers by choosing their desired effects and paying the effects' base cost, adjusted for any modifiers, and multiplied by the number of ranks. See for details.

Complications Choose at least two complications for your hero. You can have more, if you want, and the more complications your hero faces, the greater your chances for earning victory points during the game. See Complications for details. Details Go through the limits listed under Power Level and make sure your hero's traits all fit within them. If not, adjust the traits accordingly until they do.